Transform and share your 3D projects using Unreal Engine in one click

The easiest way to turn complex 3D models into interactive content

Tested by

Accelerate how you build, collaborate, and ship

Optimize automatically

Like having an Unreal developer at your fingertips, Palatial helps artists prepare complex models for real-time engines.

Share projects in 3D

Keep everyone in the loop with interactive 3D previews, accessible on any device with an internet connection.

Download as .uproject

Hit the ground running with fully editable scene. Use Palatial continually throughout development to keep projects optimized.

Results in as little as 10 minutes

Importing complex models into a game engine is tedious and error prone. Palatial takes care of project setup so you build interactive content, faster.

No minimum hardware or skill requirements

Bring projects and teams together in one place

Upload models, track progress, review on-the-go on mobile, and invite collaborators all from a central dashboard. Browser based and accessible from any device, Palatial is available at a moment's notice.

Direct to pixelstreaming

We're putting the power of Unreal Engine in everyone's hands. From guidance on preparing files, to visualizing projects using the engine on a browser, we're empowering everyone to build spatial content.

Customizable to your workflow

Built by XR developers, artists, and engineers with deep experience in archviz, virtual production, and game dev, we've designed Palatial to be flexible and plug into a variety of cross-industry workflows.

A growing list of powerful features

Project processing

Palatial uses AI to understand a scene and contextually apply case specific optimizations - just like an Unreal developer would.

Instancing

Setting up repetitive assets for faster rendering using ISMs and HISMs

De-duplication

Clean up messy files by identifying duplicated but identical meshes, materials, and textures

Mesh merging

Content aware merging that combines meshes while respecting scene hierarchy

Light simplification

Reduce lighting complexity across a project while minimizing perceivable changes

Configure for Nanite/LODs

Detach translucencies and set up objects to be rendered with a reduced triangle count

Scene repair

Identifies what an object is and applies case specific normal, material, and mesh repairs

Project preview

Once processed, view, interact, and share projects with a URL, no downloads required.

Password protected

Set and edit passwords for each of your project individually

Accessible anywhere

View projects on any device with a browser and internet connection, including headsets

Set saved views

Transfer existing saved views from your 3D model for easy navigation in the project

Adjust scene environment

Adjust time of day and weather to simulate different lighting conditions

Material replacement

Replace existing materials using Megascans materials (upcoming)

There when you need it

Suitable for most desktop uses, Palatial has been used extensively for pre-visualization across archviz, gaming, and virtual production.

Pre-visualization

Preview high fidelity scenes in Unreal Engine 20x faster. Map out storyboards, align on visual assets, and make design decisions with no downtime.

Custom applications

Optimization is critical throughout a project lifecycle to ensure a smooth and performant final experience. Palatial can be used to apply optimizations to project assets throughout the development process.

Preparing projects for Pixelstreaming

Ready to use on other platforms like Eagle3D and PureWeb, Palatial sets up project files to maximize performance while minimizing GPU costs.

Stakeholder updates

Skip sending screenshots or long emails. Empower any 3D designer to create, set saved views, and share interactive previews with clients and collaborators.

See Palatial in action

Palatial has been tested on hundreds of real projects, and has been shown to improve performance up to 22x compared to a direct import.

Xi'an masterplan

We helped Heatherwick studio setup a city-scale file originally built in Rhino with extensive context and vegetation. Palatial was able to reduce draw calls 150x, allowing the team to create fly through animations.

Desertopia on Fortnite

(ab)Normal worked with Palatial to import and optimize their C4D file to meet the performance targets of UEFN. Originally designed as a series of images for a music festival, the hidden secrets of the island are yours to discover at island code: 8610-0769-7728

You're in good company

It would've taken us 3 days to do what Palatial did in 3 hours.

José U.

Cofounder @Pureblink

Palatial's biggest strength is the quality of the visualization, and the fact that you can walk around. I can see leasing teams using this with potential clients.

Isa H.

Design specialist @SL Green

Palatial is great for saving time and headache, especially when working with large files.

Silvia R.

XR designer @Heatherwick

There are similar tools, but Palatial stands out because it's a very intuitive and crafted experience for the viewer.

Tara O.

Senior PM @Unity

You immediately get the design and the journey. For a client trying to understand their space, it would save so much time in the process.

Jane C.

Principal @Gensler

Before it's built, it's built. You see scale and flow, and it's helpful for us to feel confident about our design.

Alex M.

Design director @Prophet

FAQs

For any additional questions or inquiries, shoot us an email at info@palatialxr.com

Why use Palatial?
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Palatial prepares your 3D data for spatial data, giving you a strong foundation to build virtual environments upon so that you can deliver projects faster and more iteratively.

Designed for technical artists working with complex models in Unreal Engine 5.3, Palatial configures and optimizes heavy scenes to look good and perform well, while maintaining the quality of the original assets.

Who is it for?
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Palatial is built for 3D artists and designers working with 3D scenes.

Specifically designed to handle a variety of 3D scenes, Palatial can extend the use of existing models used for visualization or design by turning them into shareable interactive spatial environments. This includes architectural or engineering models.

What kind of results can I expect?
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Currently, Palatial's optimizations target desktop class hardware. Most processed models will run at a minimum of 60fps on an RTX 3090 at 1080p.

Standard materials from Revit, Rhino, and 3dsMax are translated faithfully. We're currently working on support for advanced materials from Vray or Corona, as well as complex shader models. In the meantime, these are replaced by placeholder materials.

How long will it take to process my file?
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Processing times vary based on file size and complexity of the project file. As a rough estimate, a 1GB model will take around 1 hour, and every additional gigabyte will take an additional hour.

Which 3D software are supported?
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Palatial currently supports 3dsMax, Revit, and Rhino through the Datasmith format, as well as existing Unreal Engine 5.3 projects.

While other 3D software including Cinema4D and Sketchup Pro can be processed via Datasmith, results may be unstable.

Can I preview results in my browser?
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Yes, you’ll be able to fly around, jump between imported cameras, and view live performance metrics for your optimized scenes. Rendered on RTX A5000 and A6000 GPUs, previews can be shared with others even if they do not have a Palatial account.

Do you support Unity?
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Not yet, but it's on the roadmap. We're working on adding compatibility with other engines through the USD format, as well as preset performance targets like mobile VR and UEFN.

Do you build interactive content?

If you want to see Palatial in action, have questions, or feedback to share, let's find some time to chat.

Let's build something amazing.

Join the alpha waitlist to get access to unlimited uploads, free credits, and Unreal Engine workflow resources.