Day one
Palatial is founded as a design communication platform, initially pitched as Google Docs for 3D.
MVP 1
After interviewing hundreds of developers and designers, the team begins working on the first MVP. Volley Studio agrees to send a test model and we spend a week optimizing it.
Pivot
With feedback from design professionals around the world, Palatial pivots to focus on building automations to connect the gaps in 3D data pipelines.
MVP 2
The team demos MVP 2 to Epic Games, automatically optimizing a Revit model for Unreal and outputting a Pixelstream. The same test model from Volley Studio now takes 2 hours to optimize.
Alpha testing begins
After 8 months of customer interviews, design, and engineering, Palatial is released to the first batch of testers. Ther's still a long ways to go, but the feedback is overwhelmingly positive.
We believe that any creator should be able to build anything without limits. Palatial is connecting spatial ideas, 3D assets, and creative platforms to close the gap between realities.
Team
Want to join us? Shoot us a message at info@palatialxr.com